Sunday, August 2, 2009

Animated building surface

The article below comes from the web site: http://loop.ph/bin/view/Openloop/HyperSurfaceTheory

It interested me because it shows an animated facade that is a result of using the power and control of virtual media systems to create a topological architectural element that could be programed to change according to different climatic conditions or with the interaction of people or objects, and thus has heaps of potential! (For at the moment I believe it is being under utilized, due to it predominately being used for marketing purposes, eg. billboards, car commercials, etc... as shown in the video below.)

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Architecture is approaching an unprecedented juncture as the complexities of contemporary culture
become increasing saturated with digital technology. Hypersurface is a new architectural concept that
promotes broader interfaces and interactivity between cyberspace and the build environment. Hypersurface
theory promotes increased accessibility to the Internet, initiates new ideas regarding architectural
ornament and instigates new explorations of architectural surfaces and materials.

Over the last decade or so, the electronic era is transforming these two polarities: image and form,
each within its own context. While new technology is taking media into and unbound zone we know as
cyberspace, architectural form is also coming to question is Cartesian foundations. These two simultaneous
trends, what nay be called 'hyper' (media) and 'surface' (topological architecture), have not been considered
in relation to one another. If each dimension, image and form comes with its own disciplinary logic, for
example two-D and three-D, then when each questions the other, neither two-D or three-D are adequate
concepts to explain the new inter-dynamic.

Architectural Design - Hyper Architecture II

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